C&C algorithm V1

Attacker
*Location: ** Location Bonus: * Tactical Advantage: * Nations Per Side: * Military Development: * Economic Development: *Expansion: *Motive: **Modifiers: *Chance: **Edits: ** UTC (ABCD) = A * B * C * D = ** /  * pi = *Nation Age: *Population: *Participation: * Number of Troops: * Theaters of War: * Concurrent Wars: Total: ===Defender=== *Location: ** Location Bonus: * Tactical Advantage: * Nations per side: * Military Development: * Economy Development: * Infrastructure: *Expansion: *Motive: **Modifiers: *Chance: **Edits: ** UTC (ABCD) = A * B * C * D = ** /  * pi = *Nation Age: *Population: *Participation: *Recent Wars: * Troops strength: * Theaters of War: * Concurrent Wars: Total: Location
 * Attacker
 * Plains: +7
 * Desert: +5
 * Hills: +4
 * Valley: +2
 * Mountain: +0
 * Modifiers
 * Forest -10%
 * City - 10%
 * River - 15%
 * Defender